Phil's Beast Wars Neo Break Review


Beast Wars Neo Break

Break is one of two new basics toys on the Cybertron (maximal) side in Beast Wars Neo. He comes by himself as C-32 or opposite Dead End in VS-32. Their name are a G1 Tribute of course - Breakdown and Deadend were both Stunticons in G1. I suspect that the name Break is also a little bit of a play on words - Break being very similar to Beak.

Break is a penguin, mainly black with a white front and some yellow round his neck, on his beak and round the back of the head. His eyes are picked out in pinky orange. His wings are on ball joints and can flap out to the sides as well as move around. His ankles are ball jointed too which allows his feet to stretch out behind him as if he were swimming. His head turns from side to side.

Like all the new basics at the start of Neo he has a third mode - this time serving as a weapon for the larger toys. Break's official weapons mode is formed by firing the missile out of his bottom, and then pulling the back section with the wings connected to it out and down a bit. You then spread the wings. Personally what I'd do would be to spread the wings to start wing and keep the missile launcher contained with the penguin - this increases the stability of the toy in weapons mode. The pegs for holding Break are under his wings - so effectively the official mode has all the rest of the penguin dangling under the weapon just connected by the arm that leads into the missile launcher.

TF: fold the white panel back across the chest. Note how the front of the robot legs are over the chest, while the tops of the feet are tucked against the robot's back. Fold the missile launcher off to one side and the tail to the other side. Fold the robot legs down under the robot, and spin at the waist. Turn the feet round. Fold the panel up on the back.

That's the easy way. The reverse is the real terror, a nightmare of lining panels up and remembering to twist limbs the right way round - the arm connecting to the head is an important one. It's possibly the hardest basic to return to beast mode - it's only real rivals also being Neo toys - Dead End and Bazooka !

The penguin head should be on the shoulder of the arm holding the missile launcher, which the tail is on the other shoulder. So we've got lots of beast hanging off all over the place ! A lovely penguin beak helmet is the main feature of the head. The robot has black upper limbs and feet, with white lower limbs, chest and head - all with blue detailing. The right arm is attached to a massive non removable missile launcher. Nearly every joint on this toy is a ball joint: Ankle, knee, hip, waist, neck, shoulder and elbow, The exception is where the missile launcher bends as the hand holds it.

Overall: Decent beast mode, absurd unstable official weapons mode fortunately redeemed by being able to hold the penguin and fire the missile out of it's bottom. Decent robot mode with lots of beast kibble. Fun toy, lots packed into it for a basic sized robot.


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