Like all Transmetal toys Rhinox has a third "vehicle" mode. Fold down the skis under the forelegs and stretch those legs forward. Pull open the backs of the rear legs, and fold the lower part of the rear leg in. Pull down on the rear leg unlocking the bar the hip is connected to, and fold the legs down so the back of the legs - the tracks - are on the flat aligned with the skis in front. I've always thought of Rhinox as a tank, but I suppose he could be some form of Snowmobile - later developments will make this more of a possibility. Return to beast mode to start the TF to robot..
TF: Fold the bottom of the rear legs into the hole covered by the tank treads at the top of the legs. Fold the skis down on the front legs. Pull the front legs out to the side - they and the panel it's attached to should slide out. Turn this panel through 180 degrees so the front legs are near the rear of the beast. Open the chest, flip up the arms, separate the beast head in half and fold to the sides. Set the horn aside for later. Flip up the back panel and fold it over the front of the beast locking it into the space in the chest cavity revealing the robot head. Close the chest panels. Pull the back of the beast out and fold onto the robot's back. Bring the front beast legs together at the back of the beast to form the robot's legs. Insert horn as hand weapon.
The resulting robot exposes a lot more of the green, especially on the organic sections like the chest and the shoulders. The face plate is yellow as is a pattern on the chest. Articulation: Bending ankles and knees, ball jointed hips, turning head, shoulders that shrug up, turn fore and aft, and bend out to the sides at the bottom of the large shoulder panel. Elbows are ball joints again. You can see it's meant to be Rhinox at the head has some aspects of the character's animation model like the crest over the top, but compare it directly to the cartoon and it misses by a mile.
Overall: Not a bad toy. Needs a better face.
Reviewed in package a few years back I said "TM Rhinox looks good in a browny red. The Minicon posts on his back legs are softer plastic inserted into the harder surround, and are coloured yellow, with a yellow energy like decal on the hip. Armourhide is a Blue Iceberg Adventure Team minicon. Overall looks nice but I have foresworn recolours. Mostly. "
The rust colour continues to appeal to me. I'd question the placing of the minicon ports now which are inaccessible in vehicle mode to most minicons. Maybe the round discs on each robot hip would have been more suitable ?
Armourhide is a Snowplough - a repaint of Iceberg of the Adventure Team. Now you see why I now think Rhinox could be a Snowmobile. Doesn't really marry well with Rhinox's beast mode though ! Armourhide maintains Iceberg's gear gimmick. Roll him along a flat surface and the jaws of the snow plough open and close. Alternately clip him to the underside of Armada Cyclonus and Cyclonus' rotor spinning action powers the plough moving gimmick.
TF: Pull the back out to form the legs. Pull up and back on the cab to reveal the head which is folded out. Close the cab up. Spin the waist 180 degrees.
Resulting robot moves at the waist, hips and shoulders. And unlike Predacon's Street Speed Team packs ins doesn't fall apart ! Decent pack in, though I always thought Rhinox worked better with a Land Military Minicon - would give him a missile launcher ! - and that the Beasts might have worked better as a marketing exercise with 2 of the combining weapons spread between them.
It's a decent version of Rhinox, and in an odd way is probably the best of the 3 TM versions with colours closest the original.