Dark green for the cab and body of the robot - the same as Thrust's shoulders.
Pale green for the robot's shoulders, waist, legs, launcher trigger and the missile - same as Thrust's missiles, upper legs, waist, chest middle and chest
Minicon socket.
Grey for the arms and missile launcher - same as Thrust's chest and feet
Black for the Wheels - like Thrust's upper arms.
In normal configuration Inferno can't fire the missile launcher by himself. He need's to be connected to a larger toy and pulled back, moving the minicon socket which triggers the missile launcher in the toy. The missile launcher can however be removed and mounted the other way up to trigger it manually. In order to fire his missile when connected to Thrust, Inferno mounts in a tray to the rear of Thrust, between his engines - it's the only point in plane mode with an upward facing Minicon post. I believe this makes Inferno the only pack in Minicon with a missile launcher and the only Minicon with a gimmick activated by it's Minicon socket. This makes Inferno a great Minicon to be added onto a larger toy as additional missile launching firepower.
Inferno has an easy Transformation - fold the cab down to form the legs, and fold the arms out from the sides of the launcher. The launcher can then be placed either way up on his back - courtesy of 2 horizontal tabs on Inferno and matching holes on the launcher - or the pegs that were used to secure the arms to it can be attached so the launcher is mounted on the outside of the arm or in his fist - the only real posable use for it is to place it on his shoulder though. When the launcher is removed from Inferno the pegs on either side of the launcher also match a couple of sockets towards the rear of Thrust's engines allowing you to mount it on the larger toy - said holes end up on the wrists of Thrust's robot mode.
Inferno is blessed with shoulders that rotate and move to the sides, hips and knees that move fore & aft, and a waist. The waist piece is mounted the wrong way round. This is the same on all Infernos: one side is detailed, the other has a hole and I reckon the detailed side should be the front - but seeing as the pegs that hold the legs on are virtually posts it's trivia to pop them off and put them on the other side.
Decent Minicon with launching missile, great add on and good robot. Overall I prefer the Minicon to the Supercon toy it comes with !
Then the Armada cartoon makers animated Demolishor in red which meant the toy had to be red. So not to make too many red toys they made Thrust blue and brown like G1 Dirge. There was a massive outcry amongst fans, not just because the red toy had already been shown but it was the natural recolour for the toy with that name. Hasbro then promised to change to Red Thrusts and put them in later wave. Said later wave (also containing blue striped Wheeljack) never came out in the US. Some Red Thrusts were sent to Japan in a limited quantity exclusive for Toy's Dream Project who shipped almost all the US exclusive Armada toys to Japan. Since then there have been limited sightings of Thrust round Europe. Then Thrust showed up with some other unreleased to the UK Armada recolours - Hot Shot, Cyclonus & Airazor in the Entertainer.
For the Inferno that comes with the red Thrust these changes are made:
The dark green for the cab and body of the robot becomes white.
The pale green for the robot's shoulders, waist, legs, launcher trigger and the missile becomes grey
The Grey for the arms and missile launcher become black
The black for the Wheels stays the same.
The new Inferno looks much nicer than the original! For a toy associated with the legendary Red Thrust there's actually no red on it !
Once again he is mis assembled with the legs on the wrong way. As I remarked previously it is the work of seconds to correct it.
Another great recolour of this Minicon ! Must try the white missile launcher on the white Powerlinx Infernos.